Unreal Engine 5

This collection presents my Unreal Engine 5
rendering work, including a TP-7 product visualization,
an Icelandic-inspired landscape, and a churchyard environment.

Each project explores lighting, composition, materials,
and atmosphere, reflecting my interest in balancing realism
with creative expression.

Churchyard Scene

A quiet, slightly eerie churchyard environment modelled in Maya, textured in Substance Painter, and assembled in Unreal Engine 5.

Icelandice Scene

An Icelandic landscape created in Unreal Engine 5,
featuring futuristic architecture
and a mist-covered atmosphere.

TP-7 Recorder

A 3D recreation of Teenage Engineering’s TP-7 Field,
modelled in Maya and brought into Unreal Engine 5
for material creation, animation, and final rendering.